UX Leadership · EMR Usability

Clearing a Backlog of Critical Usability Blockers

I led a high priority UX initiative to address 62 U1 usability blockers across an EMR product by creating a recurring sprint process for investigation, review, and product handoff.

Role
UX Initiative Lead, Senior Usability Specialist
Scope
62 critical usability blockers
Team
UX, Product, Engineering
Cadence
Recurring two week UX sprints
Output
Backlog cleared from a UX standpoint
01

Overview

Turning critical blockers into a repeatable UX process

My UX Director assigned me to lead an initiative focused on 62 U1 usability blockers across the EMR. U1 represented critical usability problems that could prevent or significantly hinder users from completing tasks.

The blockers were distributed across product areas, so the work needed more than individual fixes. It needed a repeatable way to move each item from investigation to UX recommendation to product handoff.

Initiative Snapshot

01

AssignmentMy UX Director assigned me to lead a high priority initiative across the EMR product.

02

ContextI was one of four senior UX researchers and specialists on a UX team of approximately 16 people.

03

GoalCreate a structured path for addressing critical usability blockers without letting the backlog continue to accumulate in the same way.

02

The Challenge

A backlog this broad needed a system

This was not 62 versions of the same problem. The challenge was creating a way for UX to investigate, prioritize, resolve, review, and hand off critical usability problems without losing momentum.

Distributed scope

The U1 items were spread across different EMR workflows and product areas.

Different problem shapes

Each blocker required its own level of investigation, design judgment, and product context.

Momentum risk

The work needed a repeatable cadence so critical issues could keep moving toward handoff.

03

PROCESS

Turning U1 items into a recurring UX sprint cadence

I created and led a recurring two week sprint process. I recruited approximately two UX team members per sprint and assigned each person approximately 2 to 3 U1 items.

01

U1 BACKLOG

Critical usability blockers waiting for UX investigation.

02

ASSIGN

Sprint items distributed to participating UX team members.

03

RAPID UX INVESTIGATION

Each item treated as a focused research and redesign problem.

04

PROPOSE SOLUTION

UX team members developed proposed recommendations.

05

UX REVIEW

I reviewed work, guided decisions, and gave final UX approval.

06

PRODUCT HANDOFF

Recommendations moved to the product analyst for that EMR area.

07

NEXT SPRINT

The next set of UX team members and U1 items entered the process.

Each item was treated as a rapid UX research and redesign problem. Participating team members investigated the problem, proposed a UX solution, and brought the recommendation back for review.

04

OWNERSHIP

What I owned inside each sprint

My role was to keep the initiative structured and moving while supporting the quality of the UX recommendations.

PRIORITIZE

Organized the backlog and determined what would enter each sprint.

DELEGATE

Recruited UX team members and distributed U1 items for investigation.

GUIDE

Supported team members as they investigated problems and shaped recommendations.

REVIEW

Reviewed proposed solutions and provided final UX approval before handoff.

COORDINATE

Connected completed UX recommendations to the appropriate product analysts.

REPORT

Provided progress updates to my UX Director every two weeks.

05

LEADERSHIP

Scaling UX judgment beyond my own individual work

This initiative required a shift from personally solving every usability problem to creating a system that allowed multiple UX practitioners to work through problems with consistency.

The strongest contribution was not personally redesigning all 62 blockers. It was creating the operating structure, maintaining momentum, and applying UX judgment through guidance, review, and final approval.

This was initiative leadership, not formal people management. Participating UX team members owned individual problems while I guided the process and maintained UX oversight.

Enable parallel problem solving

Participating UX team members owned individual U1 investigations while the sprint structure kept the broader initiative moving.

Maintain UX oversight

I applied UX judgment through guidance, review, and final approval before recommendations moved forward.

06

HANDOFF

Moving recommendations into the right product area

The initiative crossed multiple areas of the EMR, so completed recommendations needed to reach the product analyst responsible for each area.

01

UX recommendation

A proposed solution was prepared for the specific U1 blocker.

02

Final UX review

I reviewed the recommendation and gave final UX approval.

03

Product analyst

The recommendation was handed to the analyst responsible for that EMR area.

04

Product and engineering workflow

Product analysts carried the recommendation into their normal product process.

07

IMPACT

Critical blockers received a UX path forward

62CRITICAL USABILITY BLOCKERS ADDRESSED

ENTIRE BACKLOG CLEARED

Every U1 item received a proposed UX solution and was handed off to the appropriate product area.

REPEATABLE UX CADENCE

The two week sprint model continued throughout the initiative and helped prevent the U1 backlog from continuing to accumulate in the same way.

CROSS TEAM PARTICIPATION

UX team members repeatedly joined the sprints to help address critical problems.

LEADERSHIP VISIBILITY

Progress was reported to my UX Director every two weeks.

POSITIVE PRODUCT RESPONSE

Product analysts responded positively to the UX recommendations, and UX leadership considered the initiative successful.

08

REFLECTION

Scaling UX meant creating the conditions for others to solve problems well

This initiative changed how I thought about UX leadership. The strongest contribution was not personally redesigning all 62 problems. It was creating a structure that helped the team move through critical issues consistently while maintaining UX oversight.

I learned that UX leadership can mean creating clarity, distributing ownership, reviewing decisions, and maintaining momentum across many small but important product problems.

KEY TAKEAWAY

Strong UX leadership can show up as a repeatable system that helps people make better decisions at scale.